A Virtual Reality Movie Project Based on the Hit Mobile Game IP Peacekeeper Elite is Set to Launch
- VRAR World

- Nov 29, 2025
- 1 min read

Tencent's Photon Studio Group and Henan Broadcasting Television’s Eeasten Tech are
teaming up to develop a virtual reality film project, “Codename HP,” centered on the
blockbuster mobile game IP Game for Peace. Drawing on the gameplay mechanics of Game
for Peace, audiences will enter a virtual environment and participate in the story through a
four-player squad collaboration mode, engaging in real-time interactions such as battle
strategy planning and teammate cooperation, truly shaping “our story” and experiencing
moments as a dedicated Peace Hero squad.
The inclusion of this blockbuster IP injects strong market vitality into the VR film. Even six
years after its launch, Game for Peace continues to see rapid growth, with its peak daily
active users in 2025 surpassing 80 million. It consistently ranks among the top-grossing
mobile games in China and has built a fan ecosystem covering all age groups. More
importantly, the emotional core carried by the IP naturally aligns with the high immersion and
interactivity sought by XR technology, providing a solid foundation for narrative innovation in
VR films.
“If Tang Palace Night Banquet lets audiences ‘step into history,’ then the Game for Peace VR
film allows audiences to ‘become the story protagonist,’” said Wang Nan, co-producer of the
film and head of Eeasten Tech. Unlike traditional passive viewing, this film represents a core
breakthrough for VR cinema 3.0—the deep integration of story and interactivity.





From an industry perspective, launching a VR movie based on a massive mobile giant like Peacekeeper Elite is a brilliant move to capture the massive Chinese gaming demographic, though execution will be everything since VR cinema still struggles with pacing and viewer motion sickness. We are definitely seeing a broader trend of gaming IPs attempting to monetize through diverse digital experiences, ranging from high-budget virtual reality down to simple, fast-paced instant win mechanics found on platforms like https://indian.1xbet.com/en/slots/game/38253/space-xy which capitalize on the exact same risk-versus-reward psychology as a battle royale. Given the high hardware requirements for a truly seamless virtual reality film, do you expect this project to be distributed primarily through specialized VR arcades or made accessible for hom…